Getting Started with Dungeo_ai: A Beginner’s Guide to Local Dungeon AI Development

Dungeo_ai is an open-source tool designed for creating local dungeon AI development. It allows developers to create complex AI behaviors without needing extensive knowledge of machine learning or programming languages like Python. In this guide, we will explore the basics of getting started with Dungeo_ai and walk you through setting up your own local dungeon AI.

Installation

Before we dive into the world of Dungeo_ai, we need to set it up on our computer. This is a relatively straightforward process that can be completed in just a few steps:

  1. Download the latest version: Head over to the Dungeo_ai GitHub page and download the latest version of the tool.

  2. Unzip the file: Once downloaded, extract the contents of the zip file into a new directory on your computer.

  3. Install dependencies: Run the install_dependencies.sh script located in the root directory of the extracted files to install any required libraries or tools.

Setting Up Your Environment

Now that we have Dungeo_ai installed, it’s time to set up our environment for development. This involves creating a new project and configuring the necessary settings:

  1. Create a new project: Navigate to the projects directory in your Dungeo_ai installation and create a new folder for your project.

  2. Configure the project file: Open the project.json file in the newly created project folder and fill in the required information such as the project name, author, and description.

  3. Set up the AI template: Create a new directory within your project called ai and add a blank text file named main.ai. This will serve as the starting point for your AI behavior.

Writing Your First AI

Now it’s time to start writing our first AI script using Dungeo_ai. Here’s an example of how you might write a basic AI that moves around a 2D grid:

move_to_closest_enemy():
    closest_enemy = None
    for enemy in enemies:
        if closest_enemy == None or distance(enemy) < distance(closest_enemy):
            closest_enemy = enemy

    if closest_enemy != None:
        move_towards(closest_enemy)

Running Your AI

Once you’ve written your AI script, it’s time to run it. To do this, navigate back to the root directory of your project and run the run_project.sh script:

./run_project.sh

This will launch Dungeo_ai with your project loaded.

Conclusion

In this beginner’s guide to local dungeon AI development using Dungeo_ai, we’ve covered the basics of setting up and configuring the tool. We’ve also written our first AI script and run it through the Dungeo_ai environment. From here, you can continue to explore the capabilities of Dungeo_ai and start building your own complex AI behaviors.